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Sleeping Dogs

In preparation for the new, shinier arrival of Sleeping Dogs onto our current generation of consoles this October, why not take the time to revisit a classic. For those who missed out or have short memories: read on.

As a massive fan of Hong Kong cinema I was genuinely excited when I first heard about Sleeping Dogs. GTA: San Andreas had already catered for the Boyz-N-The-Hood fanboy in me and now I was finally going to have the chance to recreate scenes from such classics as Hard Boiled, Bullet in the Head and Infernal Affairs. Read more …

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The Sense behind Microcraft

How much does a global phenomenon cost? Lots of people have wondered how much it cost to create one, but Microsoft has gone out of its way to explain, in no uncertain terms, how much it cost to purchase one outright. And the answer, I think, surprised everyone.

Mojang, led by fedora-wielding face of indie game development Notch, has just been bought by Microsoft for the tidy price of $2.5 billion. This is big news for both companies, both because of what it may mean to Mojang’s future and how Microsoft is going to make any return on this purchase after Minecraft has already sold more than 50 million copies worldwide. Read more …

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Hands On – The Evil Within

I recently got the opportunity to get an early hands on play of The Evil Within; the latest assault on the third person horror genre from Tango Gameworks and Bethesda. “You may have heard of Shinji Mikami” Bethesda’s rep said with pride “he worked on a little series called Resident Evil”. Having left the franchise after Resi 4, Mikami has now set up his own studio in Tango Gameworks and this is his first attempt back at into the genre. Read more …