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Fallout: New Vegas – Retrospective

Following up on Fallout 3 was always going to be a tough task. The eternal question posed of any follow up to a successful title would have been in evidence: Do you change anything? The original worked right? So why change anything? But, if you don’t evolve, you’re likely to be accused of resting on your laurels and turning out a lazy sequel. The virtual catch 22 that all games developers face. Only, with Fallout: New Vegas, Bethesda’s decision was made even harder by the fact that theirs was a Fallout game.

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Fallout 3 – Restrospective

The Fallout series essentially went into hiatus following the 1998 release of Fallout 2. Though there were several spin-off games in the subsequent years, such as the critically panned Fallout: Tactics and the virtually forgotten console game Fallout: Brotherhood of Steel, no official sequel to the first two games was ever released by Interplay. There was a third game in development, under the codename Van Buren, but development was halted when Interplay jettisoned their PC development team in December 2003. Read more …


Fallout 1 – Retrospective

Computer gaming culture is an extremely interesting study, should you care to examine it in any detail. For those of us aged 25 or over, computer games have always really been around, at least since we were old enough to properly appreciate. This being the case, it’s very easy to forget that the gaming industry as a whole is extremely young. In mainstream terms, it’s been around, what, 20 years? It’s very much a modern phenomenon. Dependant as it is on technological development, gaming has progressed over that period at an exponential rate. If you showed a game like Mass Effect or Battlefield 3 to someone circa 1990, you would have made their head explode.

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Inside Review

It’s amazing to think it has been six long years since developers Playdead dropped Limbo onto the XBL marketplace. It may have lost some of it’s mystique seeing as it is now available via virtually any current gaming medium and has inspired a number of similar games but at the time it was seen as a groundbreaking puzzle platformer and one of a handful of games credited with helping Xbox Live Arcade really take off and kick off the rapid rise of indie downloadable games onto consoles. Playdead’s follow up, Inside, has therefore been on a lot of peoples radars since it was announced a couple of years ago and now finally it has seen the light of day. Read more …


Legend of Zelda: Breath of the Wild Preview

In case you haven’t been keeping up, I love the Legend of Zelda series. However, even a long-time fan such as myself can admit that the games have grown increasingly stale over the years. With a formula that has largely unchanged since the 90s, there has been a growing sense of frustration among fans. True, there has seldom been a bad entry in the series, but how many times does Nintendo expect us to wander Hyrule, fight our way through a fire, water, and forest temple before wrestling control of the land from the Ganondorf. Heck, the series is so repetitive that, in Skyward Sword, the final boss was Ganondorf, despite the fact that the game took place generations before he was born. Read more …


Uncharted 4: A Thief’s End Review

Uncharted 4 feels like the culmination of all of Naughty Dog’s years of hard work with the franchise. Each game has improved on the last and A Thief’s End is no exception, easily topping my early list of game of the year contenders. It is not perfect, but the attention to detail that has gone into every aspect of the game is admirable and anyone who owns a Playstation 4 owes it to themselves to see it through to completion. Read more …