Having played a lot of the Final Fantasy games, I honestly think that XIII was a solid entry in the series. The only huge complaint I had about it was the lack of an open world and other content outside of the main story. The battles weren't a rehashed version of the previous entries, and when you got fast enough, you could customize your attack well. For me it wasn't as much about telling them what attacks to use, but which paradigms to use, constantly switching my strategy to survive the next encounters. Grinding was fast and fun, and never felt like a chore-especially when you're graded on your performance, stopping you from 'going through the motions' of a fight. Leveling up was similar to FFX as well, which was my favorite level system in any videogame. While it's not my favourite entry in the series, I did enjoy the game's narrative and themes more than most in the series, and the "Jumping around characters and use of flashbacks" were used in FFVI as well. I agree that there were a few things they could have done much better, but I don't consider this to be nearly as terrible as "The Powerglove" or "Mindlink", both wonderfully terrible gaming failures.