Author: Chris Smith

Featured - RIFT

RIFT Review – Part 3

It’s a terrible feeling, having a review hanging over your head.  Or perhaps a better term is “perched upon your shoulders” like some sort of raven, pecking at you every now and then.  A constant weight that is always reminding you to get it sorted.

It’s a stark contrast to its reason for being there.  I’ve been playing a lot of RIFT since my last two entries in my multi-part review.  I’ve been enjoying myself, because it brings back familiar memories of playing WoW back in Vanilla while being fresh enough to remain engaging and full of plenty of lore for me to feast upon.

The problem was that this article was meant to be describing my experience at high levels of RIFT, comparing it to my initial impressions and discussing how the gameplay changes as your skillset expands.  After over a month of play, however, I’ve not yet managed to accomplish this goal.  It took me a little while to realise that this needn’t be the burden I had imagined. Read more …

Featured - WiiFit

Weight Loss Through Gaming

I used to be heavier than I currently am.  Then I lost weight and that was nice.  But a year later, I’ve put back on some weight and that’s not so good.  But it’s the New Year!  It’s practically required that I make some token gesture towards losing some extra pounds.  But while most people would do something silly like sign up for a gym membership or buy some jogging bottoms and trainers in bloody January, I am taking a much more sensible approach.

It’s the same approach that I took to lose the weight in the first place.

I am going to play games. Read more …

Featured - RIFT

RIFT Review – Part 2

RIFT, people.  RIFT.  Somewhat less than hot off the heels of my previous “introduction” article on this game, behold the greatly-anticipated second instalment.  We shall call it Part 2, because that is what it is.

It has become something of a habit of mine to underestimate things.  How long it takes to walk to work in Winter when the paths haven’t been gritted.  The length of time it will take to install those final Windows updates before leaving for the day.  In this case, it was how much of RIFT I’d have to play to get a decent idea of what the early levels were like.  This is an MMO unlike any other, yet at the same time it is immediately familiar in many ways.

Confused?  Excellent, so was I. Read more …

Featured - Suikoden

Suikoden I and II Coming to EU PSN

Every day I wake up and remember that I can’t buy The Legend of Dragoon – one of the finest RPGs on the original PlayStation – from the PlayStation Store, I feel sad. Sad for the company that steadfastly refuses to take my money. Because I would buy it, no questions asked, without the slightest hesitation. That game was awesome and, even though I own it in its original format, I would still like the security that comes from owning it in a digital format.

I know that in these days of services being stopped and consoles lacking backwards compatibility, digital is far from a certainty. But at least downloads aren’t subject to bit rot or the necessity of physical storage space. Room in my room is at a premium.

So my emotions were doing backflips late last week when I discovered that masterpieces of JRPG Suikoden and Suikoden II were coming to Vita… but only in the US. Konami why. Konami please. Luckily, they seem to have listened to my plaintive wails (or rather, the collective wails of EU masses). Read more …