Author: Chris Smith

Featured - Remastered

The Next Last of Us

Some of you may already be aware, but in case you were in any doubt, it’s Summer right now.  This means two irrefutable facts: the temperature is far too high and there aren’t enough games-related things happening to write about at the moment.  I don’t want to hear any of The two may possibly be related.  Now we have even longer to wait until this situation is resolved, since Dragon Age: Inquisition has been delayed for another month or so.  I can’t even remember another upcoming game, it’s so hot.

But games are still being released.  Later this week, us Brits are going to see the release of The Last of Us: Remastered.  I loved the original and this souped-up version looks absolutely amazing, but I’m not going to be buying it. Read more …

Featured - GWBW

Gods Will Be Watching

I’m normally a good judge of a game.  When I see a trailer or a preview, I may not be able to gauge whether it’ll be critically successful, but I’m normally savvy enough to know if I, personally, am going to like it or not.  Several months ago, I played an early version of Gods Will Be Watching after watching someone else play it.  I found the concept intriguing and looked forward to playing it upon full release.  What I saw and played back then was good.  What I’ve been playing for the past few days, however, is another story. Read more …

Featured - AoW3Logo

A Weekend with AoW III

Some time ago, I expressed my interest in what was then an upcoming turn-based strategy game, Age of Wonders III. The vector of said expression was to lavish praise upon its predecessors. In my review of the original Age of Wonders, I made mention of what got me interested in the series in the first place: specifically, the endless hours of fun I would have in multiplayer. This is sort of out of character for me, for more than one reason. Firstly, I’m normally vehemently opposed to playing a sequel of a game before I’ve played the previous instalments in chronological order. Secondly, I very rarely enjoy multiplayer anything, with Age of Wonders: Shadow Magic being a notable exception to both norms.

I started playing the single player campaign of the original Age of Wonders so that I could play AoW III without feeling like I was missing anything. Despite my best intentions, this never happened – Age of Wonders remains uncompleted, yet still brilliant. But as a result, I never let myself fire up AoW III to see the game I had looked forward to for so long. This weekend past, after months of ignoring it, that very same friend asked me if I wanted to play a short game.

I said yes. It was not short. Read more …

Featured - Fibre

Fibre is Good For You

Alright, bit of a time-out this Tuesday. While this article might be short and relatively specific, it has at least a tangential relation to gaming, so I’m going to run with it. Today, I’d like to talk about switching to Fibre Optic Broadband.

Some caveats first: everything I write is limited to a UK perspective. I have no idea how internet works over the pond. You lot and your cable everything… what’s wrong with good old ADSL? Specifically, this article relates to an upgrade from ADSL2+ to FTTC. While I was looking into upgrading my own connection, I came across a ton of scattered information, most of it incomplete and a lot of it contradictory. For anyone considering the switch, this article is for you. I hope it can act as a beacon of sense amongst the billions of forum posts across the vast expanse of the internet. Read more …

Featured - Art

Little Things

I’ve been doing lots of stuff this week. Sure, a good chunk of it involved being contorted in various agonising shapes to find the one that hurt the least (thanks, back pain). By the time this article goes live, however, I will need to be up and about – there’s a BT engineer coming to my house to soup up my internet connection. My town finally got FTTC (Fibre to the Cabinet), meaning delicious 76Mbps broadband is almost at hand. Apparently, this is known to the masses as “super-fast” broadband. The next tier up is ultra-fast. I wonder what happens when they run out of descriptors? Read more …