Anyone who knows me is likely well aware of my proclivity for collecting games. Sometimes, this can happen as the result of a lucky find, but most of my acquisitions come from ordering things online. Over the years, I dare say I’ve given Amazon, GAME, ShopTo and other retailers a sizeable chunk of my disposable income, such as it is.
With that said, I’m still very careful about what I collect. My hoard of games may not have the appearance of quality over quantity, but there’s very little chaff amongst the wheat. I’ve been known to prune my collection from time to time as well, selling or trading in games which I don’t feel belong, though this is rare.
So to summarise, I normally buy games online, am very specific about what I buy and rarely ever trade in games. Let me tell you about how I bought Ys: Memories of Celceta.
With Age of Wonders III just around the corner, I thought it would be nice to go back to the series’ roots before jumping into the latest instalment.
Imagine trying to describe the taste of Coke to someone who’s never tried it before. Rare as this might be, imagine that this person might not have even heard about Coke until you mentioned it to them. Even if you had a dozen other people with you, all of which had been drinking Coke all their lives, you might struggle to convey what it tastes like. You could try to explain every detail, comparing it to other shared knowledge, but how successful could you realistically expect to be? Of course, the easiest way to get this information across would be to give this imaginary person a can or bottle and let them learn for themselves.
Now replace Coke with something a bit more abstract; namely, introversion.
We’re mid-way through February already, you know. In a week and a half, we’ll be roughly 1/6th of the way through 2014. Yet there have been no games released so far this year that I’ve been really looking forward to. Sure, I’ve bought a couple, but they’re not the sort that I’ll rip open and play immediately: experience has shown me that this is something that happens with only a select few games every year.
I’ve only had my shiny new Vita for a little while; not long enough to draw any lasting conclusions about its worth as a console, but certainly adequate to form some initial impressions. Part 1 of this article was scheduled to go up on Tuesday of this week, but due to technical issues it was only released yesterday. I can barely tolerate my own writing, so I completely understand if two walls of text in as many days are a bit too much – feel free to bookmark and come back later if you so desire. For those of you only too eager to learn more, however: read on.
The games industry today is abuzz with talk of the next generation of gaming. With the WiiU already with us, the Playstation 4 having been announced a while ago and, by the time you read this, Microsoft being about to or having just announced the next Xbox unit, you can’t move around the gaming web […]
Computer games, as much as any other medium, are mysterious things. They can stir our souls, hotwire our adrenaline glands or disappoint us to our core. For every person who plays a game there is a valid and varied opinion. It’s one of the things that make the subject of a game’s relative quality a […]
Across every genre of entertainment there are specific titles or releases that become synonymous with failure, that in the eyes of fans and critics alike embody the worst that the genre has to offer. They become the universal butt of any joke in that medium, the yardstick against which every other poorly-received release is measured. […]
Over recent years there has been a shift in the focus of the gaming industry towards online multiplayer as a gaming model. Indeed, the biggest sellers of this generation of titles have been primarily online competitive titles, such as Halo 4 & Call of Duty. Over this time there has developed a very distinct separation […]