• In Pursuit of Fun

    In Pursuit of Fun

    Editorials, Z1g
    Posted on Tuesday, April 22nd, 2014 at 6:00 PM by

    Since we’re still in the quiet, early stages of 2014 and most of the year’s games have yet to be released, the topics for these articles of mine are becoming all the more difficult to come up with. You try writing about games twice a week for over a year and see how well you do without a constant stream of games or gaming news. These dry periods would normally be the time that I’d dig around my gaming collection and see if I could do a retrospective review of a classic title, or scour the internet to see if there’s a scrap of gaming news to be had.

    This week, though, I have done none of that.

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  • PS4 Nitpicking

    PS4 Nitpicking

    Editorials, Z1g
    Posted on Friday, April 18th, 2014 at 8:30 AM by

    I’d be lying if I said I wasn’t a fan of Sony. Ever since seeing Final Fantasy VII being played on the original PlayStation, I’ve been enamoured with Sony’s gaming prowess. They lost me for a bit with their early pitches of the PS3 and subsequently the Vita, but both grew on me the more they were refined. They recently did a bang-up job of convincing me of how awesome the PS4 was; so much so, I pre-ordered the thing almost a year ago and never looked back. To date, I’ve had plenty of fun with my PS4, but it’s not perfect – there’s a few things I’d like Sony to improve on, or in some cases, just done differently in the first place.

    So, in an attempt to take a step back from the fanboy precipice, here are my top three gripes with Sony’s parallelepiped.

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  • Champ Manager Tales – When The Sugar Daddy Came To Stay

    Champ Manager Tales – When The Sugar Daddy Came To Stay

    Editorials, Z1g
    Posted on Saturday, April 12th, 2014 at 1:30 PM by

    I do like a good session on Football Manager, however sometimes the pressures of high level management get to me. After a long day at work, I don’t have the energy to massage the egos of two dozen prima donna mouth breathers in their mid-twenties with more money than morals. Fortunately, there’s an interesting little glitch that can be found in one of the Football Managers that allows for instant financial gratification, and it makes for some interesting plot lines….

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  • Heartbleed

    Heartbleed

    Editorials, News, Z1g
    Posted on Friday, April 11th, 2014 at 8:30 AM by

    Alright folks, listen up.

    By now, you should all have heard at least in passing about this Heartbleed bug that’s cropped up over the last few days. If you haven’t, then you’ve all the more reason to read on. Hell, even if you have and you think it doesn’t matter, read this article. It’s short, mostly because I’ve been using all of my free time getting my shit in order as a direct result of this mess. But it’s also purposely designed to be concise. Less waffling, more info, quicker action. Let’s get down to business.

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  • FTL: Advanced Edition

    FTL: Advanced Edition

    Editorials, Reviews
    Posted on Tuesday, April 8th, 2014 at 6:00 PM by

    There are few truly excellent indie games out there, in my opinion. Too many are simply bland and uninteresting, or rip-offs of existing successes. I say this without meaning to disparage those developers that make original works: hell, I’m a writer and I harbour no illusions of being anywhere near “talented”. Whether it’s amateur novels or my standard games journalism fare, there’s a difference between what I can produce and what is well-received by the masses. Sometimes, this is simply due to noise – like indie games, there are just far too many articles out there for every author to be noticed.

    So even if you make a cracker of a game, chances are slim that it’s going to get the attention it deserves. Luckily, there are some that make it through the storm to bask in the clement weather of public adoration. One such game is FTL: Faster Than Light.

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