Category: Features

Jak and Daxter Retrospective

Believe it or not, there was a time before Uncharted was the flagship series of Naughty Dog studios. There was a time even before The Last of Us made everyone on the planet collectively weep. A time when Crash Bandicoot had fulfilled its purpose and was being left by its original creators in the bygone era of the Playstation One. That time, my friends, was a magical time for me, because it was when Naughty Dog were busy creating one of my favourite game series of all time. It was the series that would take them from the realm of simple platformers into games that swore, blew things up, and starred genetically-altered murder-machines/ heroes. That series was Jak and Daxter. Read more …

Nintendo Knitting Machine

Gaming Fail – The Nintendo Knitting Machine

The games industry has provided us with some pretty amazing stuff over the years. From gaming-on-the-go convenience of the Gameboy to the frankly all-out witchcraft of the Wii controller, gaming has conspired to inspire and amaze the public with newer and fancier technology that has pushed the boundaries of what we perceive as viable or even possible.

As part of this, gaming peripherals have been rife; from basic controllers with an extra turbo button, to full on controller systems for flight or driving games; niches have been identified and filled expertly. Read more …

Fallout: New Vegas – Retrospective

Following up on Fallout 3 was always going to be a tough task. The eternal question posed of any follow up to a successful title would have been in evidence: Do you change anything? The original worked right? So why change anything? But, if you don’t evolve, you’re likely to be accused of resting on your laurels and turning out a lazy sequel. The virtual catch 22 that all games developers face. Only, with Fallout: New Vegas, Bethesda’s decision was made even harder by the fact that theirs was a Fallout game.

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Fallout 3 – Restrospective

The Fallout series essentially went into hiatus following the 1998 release of Fallout 2. Though there were several spin-off games in the subsequent years, such as the critically panned Fallout: Tactics and the virtually forgotten console game Fallout: Brotherhood of Steel, no official sequel to the first two games was ever released by Interplay. There was a third game in development, under the codename Van Buren, but development was halted when Interplay jettisoned their PC development team in December 2003. Read more …