• Banished Developer Interview and First Look

    Banished Developer Interview and First Look

    Interviews, Previews, Z1G
    Posted on Saturday, May 4th, 2013 at 11:12 AM by

    I had the opportunity to have a chat with Luke Hodorowicz about his plans for Banished and his experience in the gaming industry.

    Luke Hodorowicz is the one man show behind Shining Rock Software, and has been working on Banished for getting on for two years. Banished is a frontier/settlers era city-building game focused around survival. The challenges in Banished come from the struggle to survive. Can you help your town get enough food? What about clothing? People need to stay warm in the harsh winters.

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  • Mike Bithell – Thomas Was Alone, BAFTAs and More!

    Mike Bithell – Thomas Was Alone, BAFTAs and More!

    Interviews, Z1G
    Posted on Sunday, March 17th, 2013 at 11:07 AM by

    It’s fair to say that 2012 was a fantastic year for indie game developers. With Valve’s Steam platform leading the charge and console publishers realising the potential of their online space we saw a massive boom in small time games.

    mike bithellOne of the highlights of 2012 was Thomas Was Alone, a game created by Mike Bithell. With Thomas Was Alone, Mike managed to create a game that was beautifully simple, yet deceptively challenging, add to that a now BAFTA award-winning performance from Danny Wallace as the game’s Narrator, and a score from David Housden, and it’s no surprise that the game was a success; so much so that the game will now be ported to PlayStation 3 and PlayStation Vita.

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  • Race Driver: Grid 2 – Interview

    Race Driver: Grid 2 – Interview

    Interviews, Z1G
    Posted on Friday, January 4th, 2013 at 7:37 PM by

    After the popularity of Racer Driver: Grid from Codemasters, there has been a lot of buzz and excitement surrounding the octane filled sequel. I had a chance to catch up with Toby Evan-Jones, Associate Producer over at Codemasters to find out just what we should expect from the rough and ready racer.

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  • Dream – Interview

    Dream – Interview

    Interviews, Z1G
    Posted on Friday, December 28th, 2012 at 1:58 PM by

    Every year there are a bunch of great indie games that come out. These are seen as the gems of gaming years gone by as most have a throwback to the older ways of gaming. So what happens when a University project like Dream makes it onto the scene? With the main goal of changing an already established genre, in this case, exploration games from what we all know and love, Ashley at Hypersloth Games spoke a little on the matter as I threw him a few questions.

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  • Z1G Interview: Bossa Studios & Merlin: The Game

    Z1G Interview: Bossa Studios & Merlin: The Game

    Interviews, Z1G
    Posted on Monday, December 24th, 2012 at 12:45 PM by

    It’s been a few months now since Merlin: The Game made it’s appearance on Facebook. Tim Bowers, caught up with Henrique Ollifers, Co-Founder of the award winning Bossa Studios, to see how the game was doing and what is in store now the TV show is coming to an end.

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