Category: Previews


Unravel Hands-On Preview

It feels likes forever ago we were shown the first teaser trailer for developer Coldwood’s beautiful side-scrolling platformer Unravel and it’s immediately likeable lead character Yarny. In actuality it was only at E3 2015 that the game was announced but with the immediate interest in the game and the steady drip feed of new trailers since it feels like we have been waiting a lifetime. With the game due to release on February 9th, EA have released a trial of the first two levels of the game through its Xbox One service, EA Access. Thankfully it seems like the wait has been worth it as Unravel is shaping up to be one the best puzzle platformers of the current console generation. Read more …

05/02/2015 , 13:22:12
????5 PV#01 - YouTube - Google Chrome

Trent’s Games of 2016

So 2015 was a heck of a year, right? Another Batman game made me feel like a billionaire brood-monster all over again, for the final and most epic time. The Witcher 3 was awesome, both as a game and as an experience. I played the hell out of a lot of anime-based games and some of them didn’t suck. 2015 was a good year for gaming and, now that we’re just under a month into 2016, I’m desperate for some of the exciting new titles on the horizon. For instance… Read more …

the long dark resise

The Long Dark Xbox One Game Preview

There are a lot of ‘Survival Simulators’ out there right now: Ark: Survival Evolved, DayZ, State Of Decay, Rust, Minecraft, I could go on. The majority of these games whilst heavily emphasising survival gameplay elements all focus on a single looming threat, be it zombies dinosaurs or creepers. The Long Dark is no exception though that looming threat is not a pixelated green monster or a Velociraptor, it’s the elements.

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Rise of the Tomb Raider Preview

The Tomb Raider reboot launched in 2013 from Crystal Dynamics took the series in a bold new direction. Taking its cues from the wildly popular Uncharted series, it divided critics and the community alike over its much more action oriented focus. It did however on the whole score very positive reviews. Despite this, and a strong marketing campaign, the Xbox 360 and PS3 versions didn’t sell like they were expected too. With the launch of new gen consoles then, publisher Square Enix decided to re-release the game with a graphical upgrade and all the previous DLC included to see if a sequel was worth the trouble. It appears it was as we are about to see the release of it’s follow up, Rise of the Tomb Raider, in the second week on November. But can the sequel fix the shortcomings of the first game and snare in new followers?

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EGX Interview 2015 – Daniel Leaver on Ironcast


Whilst at EGX this year I was fortunate enough to be overwhelmed by the amazing games featured in the ‘Rezzed’ indie area, among the most visually stunning of those games was Ironcast, a Steampunk mech combat game currently available on Steam. The people over at Ripstone games kindly arranged for me to have a chat with Daniel Leaver, creator of Ironcast who is also the Lead Designer behind Little Big Planet 1 & 2 as well as Tearaway. Here’s what he had to say:

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