The first majorly-hyped release of the current generation of consoles has arrived, in the form of Xbox One online FPS title Titanfall.
After years of waiting impatiently, ZeniMax’s latest rival to World of Warcraft’s MMO throne is out now. I donned my bow and quiver, stuck some novelty ears on the side of my head and embarked on my mighty quest in The Elder Scrolls Online.
There are few truly excellent indie games out there, in my opinion. Too many are simply bland and uninteresting, or rip-offs of existing successes. I say this without meaning to disparage those developers that make original works: hell, I’m a writer and I harbour no illusions of being anywhere near “talented”. Whether it’s amateur novels or my standard games journalism fare, there’s a difference between what I can produce and what is well-received by the masses. Sometimes, this is simply due to noise – like indie games, there are just far too many articles out there for every author to be noticed.
So even if you make a cracker of a game, chances are slim that it’s going to get the attention it deserves. Luckily, there are some that make it through the storm to bask in the clement weather of public adoration. One such game is FTL: Faster Than Light.
From the moment that I first heard about it – saw the first trailer for it – I have been eager to play Goat Simulator. On the 1st of April, my wait was over. I loaded up Steam and downloaded my pre-ordered copy. Within minutes, I was up and running. I could live the dream. I could be a goat.
In the interest of full disclosure I am going to preface this review by admitting that I never played the first Dark Souls, not even a little bit of it. Although there is some regret of never having sampled the previous entry in the series, it has in turn allowed me to approach the sequel as a fresh entity, without any preconceived notions of what to expect. So has From Software’s mercilessly difficult RPG hooked its teeth into me as it has so many others? You bet your ass it has.
Your journey begins as you awake, a cursed being in the strange new realm known as Drangleic. Soon after creating your character, the game has a small, tutorial like area to show you the main mechanics before unleashing you into the mysterious, danger filled world and leaving you to your own devices. There is a story linked to the curse that afflicts your character and the search for a cure, but this by and large plays second fiddle to the wonderful exploration.
The games industry today is abuzz with talk of the next generation of gaming. With the WiiU already with us, the Playstation 4 having been announced a while ago and, by the time you read this, Microsoft being about to or having just announced the next Xbox unit, you can’t move around the gaming web […]
Computer games, as much as any other medium, are mysterious things. They can stir our souls, hotwire our adrenaline glands or disappoint us to our core. For every person who plays a game there is a valid and varied opinion. It’s one of the things that make the subject of a game’s relative quality a […]
Across every genre of entertainment there are specific titles or releases that become synonymous with failure, that in the eyes of fans and critics alike embody the worst that the genre has to offer. They become the universal butt of any joke in that medium, the yardstick against which every other poorly-received release is measured. […]
Over recent years there has been a shift in the focus of the gaming industry towards online multiplayer as a gaming model. Indeed, the biggest sellers of this generation of titles have been primarily online competitive titles, such as Halo 4 & Call of Duty. Over this time there has developed a very distinct separation […]