Category: PI

newvegas1

Fallout: New Vegas – Retrospective

Following up on Fallout 3 was always going to be a tough task. The eternal question posed of any follow up to a successful title would have been in evidence: Do you change anything? The original worked right? So why change anything? But, if you don’t evolve, you’re likely to be accused of resting on your laurels and turning out a lazy sequel. The virtual catch 22 that all games developers face. Only, with Fallout: New Vegas, Bethesda’s decision was made even harder by the fact that theirs was a Fallout game.

Read more …

Fallout-3-Wallpaper-Wide-HD1

Fallout 3 – Restrospective

The Fallout series essentially went into hiatus following the 1998 release of Fallout 2. Though there were several spin-off games in the subsequent years, such as the critically panned Fallout: Tactics and the virtually forgotten console game Fallout: Brotherhood of Steel, no official sequel to the first two games was ever released by Interplay. There was a third game in development, under the codename Van Buren, but development was halted when Interplay jettisoned their PC development team in December 2003. Read more …

Fallout4

Fallout 1 – Retrospective

Computer gaming culture is an extremely interesting study, should you care to examine it in any detail. For those of us aged 25 or over, computer games have always really been around, at least since we were old enough to properly appreciate. This being the case, it’s very easy to forget that the gaming industry as a whole is extremely young. In mainstream terms, it’s been around, what, 20 years? It’s very much a modern phenomenon. Dependant as it is on technological development, gaming has progressed over that period at an exponential rate. If you showed a game like Mass Effect or Battlefield 3 to someone circa 1990, you would have made their head explode.

Read more …

OneEightiesSlider

Extreme One-Eighties Headphones

So, headphones then…

I haven’t spent much time thinking about headphones over the years, to be honest. They’re the sort of device that tends to go largely unnoticed, at least in a conscious way. Like monitors, keyboards, mice and the like, the tool itself is largely superseded by the operations they facilitate in our consciousness. I don’t really focus on the headphones because they’re a portal to the music or sounds they produce. I focus on those sounds rather than the object producing them. Read more …