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A pirate island scene from Sea of Thieves shows cliffs, water, palm trees, and hidden coves. background
A pirate island scene from Sea of Thieves shows cliffs, water, palm trees, and hidden coves.
Credit: Rare
esportsEsportssea-of-thieves

Sea of Thieves is changing its seasonal plan and making Custom Seas free

June 3, 2026·3 min read
Sea of Thieves is getting one of its biggest course corrections in years. Rare used its latest Community Direct to confirm that it is moving away from the three-act season structure, after the format failed to give updates the kind of impact the studio wanted.

The bigger surprise is Custom Seas. Rare previously planned to tie the feature to a paid model, but that idea has been dropped. When Custom Seas arrives in Season 20, every Sea of Thieves player will be able to use it for free.

Custom Seas could change how players use the game

Custom Seas is not just another mode. It gives players controlled spaces where they can set up private adventures, community events, roleplay sessions, races, tournaments, filming projects, or teaching runs for newer crews.

That is because Sea of Thieves has always been strongest when players create their own stories. Rare can add voyages, cosmetics, and world events, but the game’s best moments usually come from crews making their own chaos.

Making Custom Seas free gives that side of the community a much bigger future. More players can experiment, share ideas, and build events without needing to worry about a subscription wall.

Rare is admitting the old season flow was not working

The three-act model was meant to keep seasons active over a longer stretch, but it often made updates feel spread thin. Instead of one strong seasonal identity, players could end up waiting for smaller pieces to arrive across several acts.

The new direction should give seasons a clearer purpose, with more focus on events, game health, and features that fit how people actually play.

That is a good change for a game built around freedom. Sea of Thieves does not need every update to feel like a rigid content roadmap. It needs reasons for crews to return, make plans, and create stories worth remembering.

The Insider changes should help Custom Seas grow

Rare is also loosening restrictions around the Insider program. Players testing upcoming features can now talk about and stream more of what they are playing.

That should be especially useful for Custom Seas. A feature built around community creativity needs examples people can see. If testers can show off races, custom rules, roleplay events, and player-made ideas early, the wider community can understand the feature before it fully launches.

It also gives Rare better feedback. Players will quickly show which tools feel useful, which options are missing, and where Custom Seas needs more flexibility.

Season 20 now has a clear reason to matter

Season 20 is no longer just another update on the calendar. Custom Seas gives it a strong identity, especially for crews, streamers, event organizers, and players who want more control over how they sail.

Rare still has to prove the new seasonal structure works, but this is a smart first step. Sea of Thieves has lasted because players keep finding new ways to make the sandbox fun. Giving everyone access to Custom Seas could make that easier than ever.
Sea of Thieves

Sea of Thieves

sandboxSandboxPirateCo-op

Released

March 20, 2018

Developer

Rare

Publisher

Xbox Game Studios

Systems
PC (Microsoft Windows)
PlayStation 5
Xbox Series X|S
Xbox One